﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PSLib.Parsing.Common;
using Microsoft.VisualStudio.Text.Classification;

namespace LuaLanguageExtension
{
    public static class Constants
    {
        internal const string LuaLanguageExtension = "LuaLanguageExtension";


        public static Dictionary<RecognizedTokenType, IClassificationType> LuaTokenClassificationTypes
        {
            get { return luaTokenClassificationTypes; }
        }

        private static Dictionary<RecognizedTokenType, IClassificationType> luaTokenClassificationTypes = new Dictionary<RecognizedTokenType, IClassificationType>();
    }
}
